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Jana Pejoska

Data-analytics Solution Consultant and Service Designer
IT Specialist
U909 IT Services
Full researcher profile

Areas of expertise

New media, Design research, Digital Culture, Digital humanities, Posthumanism, Mixed Reality (AR, VR), 6132 Visual arts and design

Honors and awards

Excellence in research in Vocational Education and Training

European Commission's Awards for Vocational Education and Training Excellence
Award or honor granted for a specific work Department of Media Jan 2018

Third place at the Design Challenge: Envisioning Wearable Enhanced Learning

Challenge Theme: Wearable Enhanced Learning (WELL)<br/><br/>Wearable technologies 鈥 such as smart watches, smart fitness trackers, smart glasses, smart glasses, smart objects, smart earbuds, or smart garments 鈥 are beginning to transform personal communications and offer new opportunities for learning and interaction. Since wearable technologies are likely to shape the future relationship between humans and computers, it is essential to look beyond the current perspective of how wearable technologies may enhance learning in the future.According to the recent forecasts (e.g. Cisco, Gardner, Deloitte) for 2018, portable technologies, including mobile and wearable devices, will form the basis of personal communications with the global wearable device data traffic increasing by over 60%. Wearable user interfaces are just starting to transform user experience, improving integration of technologies into everyday life, education, and work.<br/><br/>Wearable Enhanced Learning (WELL) is emerging to be a transformational step in the transition from the desktop age through the mobile age to the age of wearable, ubiquitous computing.<br/><br/>This session called 鈥淓nvisioning Wearable Enhanced Learning鈥 is a design challenge which aim at arriving at new and innovative designs enhancing learning through wearable technologies. Participants of this design challenge are encouraged to rethink the future of learning once wearable user interfaces are widely and easily available for any learner. Since most of wearable technologies available on the market today lack mechanism for providing meaningful learning experiences, the grand challenge is to invent designs focusing on meaningful user engagement.
Invitation or ranking in competition Department of Media Sep 2015

Research groups

  • Learning Environments research group

Publications

Jana Pejoska 2025

Jana Pejoska, Eva Durall, Merja Bauters, Teemu Leinonen 2022 International Journal of Design Creativity and Innovation

Valtteri Wikstr枚m, Mari Falcon, Silja Martikainen, Jana Pejoska, Eva Durall, Merja Bauters, Katri Saarikivi 2021 Multimodal Technologies and Interaction

Eva Durall, Merja Bauters, Jana Pejoska 2019

Merja Bauters, Jana Pejoska-Laajola 2018

Merja Bauters, Joaquin Aldunate Infante, Eva Durall, Jana Pejoska-Laajola 2018

Martynas Gudaitis, Kry拧tof Wold艡ich, Merja Bauters, Jana Pejoska-Laajola, Eva Durall 2018

Julius Niiniranta, Sophia Lentz, Guillaume Wetsch, Lennord Bijl, Miikka Lehto, Merja Bauters, Jana Pejoska-Laajola, Eva Durall 2018

Minna Walhroos, Sandra Prestel, Simon Kunz, Merja Bauters, Eva Durall, Jana Pejoska-Laajola 2018

Jana Pejoska-Laajola, Sanna Reponen, Marjo Virnes, Teemu Leinonen 2017 Australasian Journal of Educational Technology