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New technology makes telepresence seem almost authentic

Aalto University, the University of the Arts Helsinki, and Tampere University are collaborating to develop a virtual meeting which looks and feels as if all participants were sharing the same space. In addition to the senses of sight and hearing, a feeling of authenticity can also be created through touch and smell.
MAGICS-infrastruktuuri mahdollistaa virtuaalitodellisuuden hy枚dynt盲misen muun muassa taiteellisissa esityksiss盲. Kuva: Aalto Studios.
MAGICS technology can be used among others in the arts performances. Photo: Aalto Studios.

Aalto University, Tampere University and the University of the Arts Helsinki have received a research infrastructure grant of 鈧2.4 million from the Academy of Finland for the MAGICS project. The universities will form an infrastructure network to support research into motion recording, and virtual environments. The project focuses especially on immersive and natural presence, in which the participant is made a part of a virtual world.

MAGICS uses the latest digital technology to create artistic performances, realistic games, and other remote presence solutions. The consortium is headed by Professor Mikko Sams of Aalto University, with Professor Atanas Gotchev of Tampere University as the deputy director.

鈥楥oronavirus has strongly raised the need for a new kind of telepresence. A telepresence that feels natural can replace physical and social meetings. Virtual technology can enable people to sit at the same table. But this all requires research and development of new technologies鈥, Mikko Sams says.

A concrete example of the new technology is a collaborative virtual studio project involving the national broadcaster Yle and Keho Interactive.

鈥極ne person can be physically located in a virtual studio at Yle, and another one at Aalto Studios. The motion data from the camera can be moved from one studio to another so that the people are in exactly the same space from the viewer's point of view鈥, says Marcus Korhonen, technical director of the project and Director of Aalto Studios.

The team at Aalto focuses on measuring, analysing, and digitising the behaviour and experiences of people taking part in research, performances, and games in situations that are as real as possible. The team at Tampere University builds and uses virtual worlds and telepresence in game research and display technology.

鈥楾he advantage of the joint project is that the same technology can easily be utilised to meet a variety of needs of a variety of actors. For example, the same equipment that is used in game research at the University of Tampere can be used for producing art at the University of the Arts Helsinki鈥, says Tero Heikkinen, postdoctoral researcher at the University of the Arts Helsinki.

The MAGICS equipment allows the researchers to precisely measure and analyse the body functions and facial expressions. The measurements help them to understand how people interact and understand each other, and what kinds of emotions emerge while, for example, playing games.

鈥榁isual cues, interaction, and senses can be very lifelike. Viewers can move and experience being inside a theatre performance. In addition to realistically recreated visual scenes, they can sense dampness with the help of special gloves, or they can smell synthetically produced odours鈥, says Atanas Gotchev.

New technology can be used in the performing arts in many ways: for example, performances can be viewed in many locations simultaneously, and scenery can be produced completely virtually.

鈥榃e want to develop possibilities for a virtual theatre and remote presence. Virtual means of presentation have increased in recent years, and the need for them is certainly not on the decline鈥, says Jaana Erkkil盲-Hill, Vice Rector of the University of the Arts Helsinki.

Collaboration plays a key role in the project. Shared operating models are being created with companies, services are offered, while the best practices are learned. In addition to YLE and Keho Interactive, cooperative partners include companies such as Huawei, Microsoft, Valo Motion, the Espoo City Theatre, and the Helsinki Swedish Theatre.

The MAGICS infrastructure is shared among all three campuses. The infrastructure services of Aalto University cover Aalto Studios and the Aalto Behavioral Laboratory (ABL). Infrastructure at Tampere University focuses on the Centre for Immersive Visual Technologies (CIVIT) and the Tampere Unit for Computer-Human Interaction (TAUCHI). The infrastructure of the University of the Arts Helsinki is anchored in the Centre for Artistic Research (CfAR). Physical and virtual infrastructure services are available to meet the needs of academic personnel and those of industrial product development. Infrastructure contains both stationary and movable equipment.

Further information:

Mikko Sams
Professor
Aalto University
mikko.sams@aalto.fi
Tel. +358 50 521 5739

Marcus Korhonen
Director
Aalto Studios
marcus.korhonen@aalto.fi
Tel. +358 400 129 629

Atanas Gotchev
Professor
Tampere University
atanas.gotchev@tuni.fi
Tel. +358 40 849 0733

Jaana Erkkil盲-Hill
Vice Rector
University of the Arts Helsinki
jaana.erkkila-hill@uniarts.fi

Tero Heikkinen
Postdoctoral Researcher
University of the Arts Helsinki
tero.heikkinen@uniarts.fi
Tel. +358 50 528 7127

Antti Ruotoistenm盲ki
Coordinator of the MAGICS infrastructure
Aalto University
antti.ruotoistenmaki@aalto.fi
Tel. +358 50 408 1651

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